Run Games Within Your React Native Apps

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In this talk we will see how we can bridge React Native app with commonly used game engine Unity3d for two way interaction between the game and React Native app


FAQ

The main challenges in game development include rendering, handling 3D objects, materials, lighting, physics, AI behavior, networking, and sound engineering. Additionally, game development requires considerable creative assets, level design, gameplay mechanics, animations, and post-processing effects.

Unity can be integrated into React Native apps by using it as a library. This allows for bridging between Unity's capabilities and React Native's framework, enabling the use of Unity's extensive features like AR, VR, and 3D modeling directly within React Native applications.

Unity provides features such as a rendering pipeline with advanced lighting systems, native 2D tools, visual scripting, and harmonization solutions. These features are particularly beneficial for creating realistic textures, complex 2D games, and utilizing AR capabilities.

Native plugins facilitate the integration of Unity into React Native by allowing Unity to interact with the native code of the mobile platform. These plugins are essential for bridging communications between Unity's game engine and React Native's JavaScript code.

Integrating Unity with React Native generally maintains good performance, as the integration does not introduce additional overhead beyond the usual React Native bridge. However, it's important to manage the data traffic through the bridge efficiently to avoid performance bottlenecks.

Yes, Unity can be used in React Native apps for a range of applications beyond traditional gaming, such as augmented reality (AR), complex UI designs, and interactive simulations. These use cases leverage Unity's powerful rendering and real-time interaction capabilities.

Vladimir Novick
Vladimir Novick
28 min
02 Dec, 2022

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Video Summary and Transcription

Today's Talk discusses integrating Unity into React Native apps for game development. Unity provides a wide range of capabilities and can be seamlessly integrated with React Native. The integration involves using the Unity View component and the Unity Message callback to enable communication between the two platforms. Native plugins are created to facilitate communication between Unity and React Native. The performance of Unity in React Native apps is comparable to regular React Native apps, and the decision to use Unity or React Native depends on the app's use case and need for advanced UI and gaming capabilities.

1. Introduction to Game Development in React Native

Short description:

Today we'll talk about how you can run games within your React native apps. Game development is hard and involves rendering, physics, AI, networking, sound engine, concept art, creative assets, level design, gameplay mechanics, animations, UI, and post processing. Game engines handle most of these tasks.

Yeah, thanks for having me here. Really excited finally. Two years of not being at in-person conferences to finally be here, one of my favorite conferences, so like really excited to see the audience.

And today we're going to talk about some cool stuff. We'll talk about how you can run games within your React native apps. So, yeah. Clicker is working. Cool.

So, a bit about myself. So I'm Vladimir Novik, I'm software architect and consultant, and I do a bunch of stuff in all these fields, and beyond that. So if you're interested in like something within these fields, you can reach out on Twitter or my website.

So let's start with like the first statement that game development is pretty hard. So you need to take care of a lot of things there. Rendering, 3D, materials, lighting, only this kind of stuff. Physics, how objects interact. How they collide with each other. Is there a gravity, acceleration, all this kind of stuff. AI, how enemies attack your character. How the pathfinding algorithms, all of that. Networking, sound engine because it's not enough to just have like regular music in the game. It's all sounds of interactions, of like effects and even sounds of the footsteps when your character is walking.

And when you think of a game, you start with a concept art. So, you need to come up with the idea how to do that and you basically need to get lots and lots of creative assets, which is hours and hours of work of 3D artists. Or you need to purchase them. You get into like level design of things. How you structure each level, how they can be like inherently more complex than one another without actually impacting gameplay. Speaking of which, there is gameplay mechanics, which is different from game to game that you need to take account for. Animations, character animations, UI animations, all of that. And obviously post processing, because effects matter if you have like a bloom effect of like things blooming or HDR and stuff like that. And most of these things are taken care of by game engines.

2. Using Unity as a Library in React Native

Short description:

Today we'll talk about using Unity as a library in React Native. Unity provides a wide range of capabilities, including 2D and 3D world building, characters, mobile, AR, VR, and more. We'll focus on the major feature of using Unity as a library, which allows for seamless integration with React Native. We'll also have a demo to showcase the possibilities and performance of Unity in React Native.

So, we need to have one. There are multiple ones and the top ones in the market, one of them was actually mentioned in last talk. It's Unity.

Now, the other one is Unreal, but today we will talk about Unity game engine, and how we can actually create it, create a wrapper for Unity, and wrap it into our React Native app.

Now, Unity gives us lots and lots of capabilities, that is, from their website, has like 2D, 3D world building, characters, mobile, AR, VR, lots of stuff. And you can actually use all these capabilities and wrap them into React Native apps nowadays, which is pretty cool, I think.

So, features for mobile that Unity has, there is a lot of them, I will just briefly go through some of them. So, you have like a rendering pipeline with lightness systems and how you present realistic textures on objects and stuff like that. Native 2D tools if you want to create complex 2D games. You have visual scripting. Now, if let's say you don't want to write in C-sharp, which is the language Unity is using for development, you can actually use visual tools to really create your game, like full blown game using visual scripting. Harmonization solutions, AR, which is one of the main reasons to use Unity within React Native because AR within Unity is going like really low level, working with ARKit and ARCore and it's really, really performant. And you can check other features here on the link above on what Unity supplies.

But today, we will talk about one major feature that is game changer for React Native developers is using Unity as a library. So React Native and native code, they know how to interact with each other, right? So if you look at like really, really simplified version, so you have the JavaScript, you have the native code and we can use the Unity as a library to bridge into this native code from Unity side and vice versa, and do the same bridging from the native to JavaScript. And that's what we will be doing today.

Let's get to the demo. Because I want to show you what you can achieve with Unity and React Native. Focusing also on performance, we will see how performant it is. Load the startup though. Takes a little bit of time to load everything. Let's see.

Okay, cool. So we have regular React Native app. Just blank screen, right? And on the top you have performance profile, it is a little bit small to see, but you can see that we're running with 60 frames per second. Now if I go to Unity side of things, I have two paths. Yeah, sure, thanks. Yeah, thanks. And I will also make it bigger. Okay, that's better.

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