Code Crimes For Good Component API

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When working on component library for a specific company, you want to make it easy as possible for developers to follow the recommended path quickly. Sometimes, that’s not easy. But, when there’s a way, there’s a will! Come see some hacks I have added to our codebase to enable a good API

FAQ

The NavList component is used to create navigation lists on settings pages, where each item can represent a page or section of the site, optionally grouped by categories for better organization.

A good user interface should be intuitive, accessible, and consistent. This means if a user knows how to use one part of the application, they can guess how to use another part because of its consistency.

A good component API should be intuitive to read and author code, accessible by default, and exhibit consistency, meaning a small API surface area that allows familiarity across various components.

The AnchoredOverlay component is used to manage the display of overlays that are anchored to buttons, which is useful for functionalities like assigning labels or assignees in pull requests on GitHub.

GitHub uses design conventions such as including a trailing icon, like a triangle down or a gear, to indicate that a button opens a pop-up or a menu, helping to set user expectations about the button's function.

Server-side rendering can introduce delays because the initial render might occur without necessary state like 'anchor', leading to a gap before components are fully interactive when the JavaScript bundle is loaded client-side.

GitHub utilizes the React.children API to inspect and manipulate children components dynamically. For instance, identifying specific child components like menu buttons and assigning them properties or states based on their type.

GitHub dynamically sets the default open state of navigation groups based on the presence of the 'aria-current' attribute in child components, utilizing JavaScript to query and set states after component mount.

Siddharth Kshetrapal
Siddharth Kshetrapal
28 min
21 Oct, 2022

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Video Summary and Transcription

Siddharth discusses the design of good component APIs, focusing on intuitive, accessible, and consistent user interfaces. He demonstrates the creation of various components, such as the action menu, menu button, navigation list, and navigation group. Siddharth also addresses challenges like rendering on the server, setting default values, and optimizing component rendering. He emphasizes the acceptable use of code hacks within reasonable constraints and the importance of considering code readability. Additionally, he highlights the role of feedback from developers in shaping design systems.

1. Introduction to Good Component APIs

Short description:

I'm Siddharth, and I work on the design engineering team at GitHub. I'm going to talk to you about some code crimes we do to create good component APIs. What makes a good user interface? It should be intuitive, accessible, and consistent. I work on the React side of things, on this component library that we use to build other pages on GitHub. What makes a component API interface good? It should be intuitive, accessible, and consistent. Let's look at a few crimes. I have this component called AnchoredOverlay, which opens an overlay anchored to a button. It's a simple API. Now, the place where we might use this component is on a pull request page from GitHub.

I'm Siddharth, and I work on the design engineering team at GitHub. I'm going to talk to you about some code crimes we do to create good component APIs. Before we get there, let me ask you, what makes a good user interface? The kind of words that I hear a lot are, it should be intuitive, it should be accessible, and it should be consistent. If you know how to use one part of the application, you can guess how to use another part, because it's all consistent.

Now, I work on the React side of things. I work on this component library that we use to build other pages on GitHub, and this is a question that I think about, which is what makes a component API interface good? Because that's the thing that your users, the developers, are consuming. And it's kind of the same thing. It should be intuitive to read and author code, it should be accessible by default, and it should be consistent. So, by consistent, I mean it should have a small API surface area. If you know how to use one component, you can guess how to use another component, because the API is consistent. So, that's the goal, at least. But it's not always easy. Sometimes it's not in the good, happy parts of React, and that's where the crimes come in. So, let's look at a few.

I have this component. It's called AnchoredOverlay, and it's called AnchoredOverlay because it opens an overlay which is anchored to this button. So, AnchoredOverlay. And the way this button, the way this component works is that you have to manage its state. So, you pass open, you give it onOpen and onClose function, and then you give it a render. So, this is a render prop. You can render the element inside. In this case, I'm rendering a button. And then it passes you some props that you're expected to pass through to the element. So, there are things like, I have props in this. There's some styles for this AnchoredOverlay. So, kind of a simple API, not a lot going on. And then inside it, you can put children, which get rendered there. So, good component.

Now, the place where we might use this component is, this is a pull request page from GitHub. And you see there's a bunch of menus here.

2. Building the Action Menu Component

Short description:

You can assign labels and assignees to a pull request using AnchoredOverlay. The API for AnchoredOverlay is not ideal, so I would create a new component called action menu. This component would handle opening the menu by default when clicked and automatically pass the necessary props. The default button for the action menu would have the triangle and carrot icons. Additionally, I would create an overdate component for adapting the contents of the menu. The implementation of the action menu is straightforward, as it simply renders its children.

You can assign labels, you can assign assignees to a pull request, and this looks like a good use case for AnchoredOverlay, because there is an overlay, and it's anchored to this button.

Now, if I have to build this component, the way I would go about this, I use the AnchoredOverlay. I have to manage its state, so I say open. I'm going to do a set state, and then just set open true and unopened and set open false and unclosed. And in rendered anchor, I can use the button component from the component library, pass through the anchor prompts. And we have this design convention that if a button opens a pop-up or a menu, it shouldn't just look like a normal button. It should have this indication. So we have a training icon and carrot is the default, so triangle down icon from the icon library. But in this case, it could also be this giver. And I'm going to tweak this button so that it looks like a bear. So I like it. It looks pretty good here, and it would work. The overlay is anchored to the button. Everything's good.

Now, the thing I don't like about this, is that the the API is not that nice. So anchored overlay is perfect, but if I have to create this menu, and I'm trying to create this into one component, and bake some of these decisions in, I, first of all, maybe I'll call it something like action menu because it's a menu of actions, and I don't really want the default to be status managed. The component should be smart enough to do this by default that when you click, it opens the menu. So I'm going to remove this. And the next thing that I would remove is this render prompt API. Again, I want this to be smart enough that it knows what props to pass, and then it can pass on its own. So this is kind of how it works. Trailing icon, again, it's a design convention that we already know, and we want people to follow, so it would be nice if it's baked in as the default. So I'm going to say action menu dot button. This is a button that you use with action menu and it has the triangle, the carrot, all be baked in. And finally, I'm going to create action menu dot overdate to adapt the contents because I'm going to add some props like width is medium. So this looks good to me. Let's jump into the implementation. The implementation of the action menu is kind of boring. It just renders its children. There's nothing special that it does.

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