A Guide to React Rendering Behavior

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React is a library for "rendering" UI from components, but many users find themselves confused about how React rendering actually works. What do terms like "rendering", "reconciliation", "Fibers", and "committing" actually mean? When do renders happen? How does Context affect rendering, and how do libraries like Redux cause updates? In this talk, we'll clear up the confusion and provide a solid foundation for understanding when, why, and how React renders. We'll look at: - What "rendering" actually is - How React queues renders and the standard rendering behavior - How keys and component types are used in rendering - Techniques for optimizing render performance - How context usage affects rendering behavior| - How external libraries tie into React rendering

FAQ

Rendering in React refers to the process where components describe what the UI should look like based on the current props and state, and React then updates the DOM as needed.

The two phases of a React render pass are the render phase, where React collects a tree of objects describing the UI from components, and the commit phase, where React applies necessary DOM updates and runs lifecycle methods like UseLayoutEffectHook or ComponentDidMount.

React determines the need for DOM updates by diffing the new elements against the previous ones. If the component returns the same description as before, no DOM updates are made; otherwise, necessary changes are applied.

Keys in React are used as identifiers for elements in lists, helping React determine which items have been added, changed, or removed. This optimizes the rendering process by ensuring items maintain their identity across re-renders.

React 18 automatically batches multiple setState updates into a single render pass regardless of the context, unlike React 17 which only auto-batched updates inside event handlers.

React.memo is used to prevent unnecessary re-renders by memorizing the output of a component and only re-rendering it when its props change. This can significantly improve performance, especially in larger applications.

Using setState in React schedules a render pass, which can be batched with other updates for efficiency. However, the updated state is not immediately accessible after calling setState due to React's asynchronous rendering.

To optimize React component renders, use immutable data structures for state updates, apply React.memo to prevent unnecessary re-renders of child components, and use keys correctly in lists to improve reconciliation.

Mark Erikson
Mark Erikson
25 min
24 Oct, 2022

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Video Summary and Transcription

This transcription provides a brief guide to React rendering behavior. It explains the process of rendering, comparing new and old elements, and the importance of pure rendering without side effects. It also covers topics such as batching and double rendering, optimizing rendering and using context and Redux in React. Overall, it offers valuable insights for developers looking to understand and optimize React rendering.

1. Introduction to React Rendering

Short description:

Hi, I'm Mark Eriksson, a senior front-end engineer at Replay.io. I'm here to share a brief guide to React rendering behavior.

Hi, I'm Mark Eriksson, and today I'd like to share with you a relatively brief guide to React rendering behavior. A few quick things about myself. I am a senior front-end engineer at Replay.io, where we are building a true time-traveling debugger for JavaScript. If you haven't seen it, please check it out. I will answer questions pretty much anywhere there is a text box on the Internet. I collect interesting links to anything that looks useful. I write extremely long blog posts, like the 8,500-word post this talk is based on, and I'm a Redux maintainer. But most folks really know me as that guy with the Simpsons avatar.

2. Understanding React Rendering

Short description:

Rendering is the process of React asking components to describe the UI based on current props and state. It then applies updates to the DOM. React collects a tree of objects that describe the component's appearance and compares it to the previous tree. The render phase loops over the component tree and forms the final tree. The commit phase applies DOM changes and runs lifecycle methods. React render passes start with set state calls. The default behavior is for parent components to recursively render their children.

So let's start by asking, what is rendering? Rendering is the process of React asking your components to describe what they want the UI to look like now, based on their current props and state. And then taking that and applying any necessary updates to the DOM.

Now I'm going to be talking in terms of React, DOM, and the web, but the same principles apply for any other React render, like React Native or React 3 Fiber. When we write components, we have them return JSX tags like angle brackets, my component. At compile time, those get converted into function calls to React.createElement, which in turn returns objects that have the type, props, and children. And these form a tree of objects that describe what the components should look like now.

React will call your components, collect this tree of objects, and then diff the current tree of elements against the last tree of elements that it rendered last time. And this process is called reconciliation. Each render pass can be divided into two different phases. The first phase is the render phase. And this is where React loops over the component tree, asks all of the components, what do you want the UI to look like now, and then collects all that to form the final tree.

Now the render phase can be split into multiple steps. And in fact, as of React 18, React might render a few components, pause, let the browser update, render a few more, maybe handle some incoming data like a key press action and a text input. And then once all of the components have been rendered, it moves on to the commit phase. During the commit phase, React has figured out which changes need to be applied to the DOM and it executes all of those changes synchronously in one sequence. It also then runs commit phase life cycles like the UseLayoutEffectHook or ComponentDidMount and DidUpdate in class components. Then after a short delay, it will run the UseEffectHooks later. And this gives the browser a chance to paint in between the DOM updates and the UseEffects running.

Every React render pass starts with some form of set state being called. For function components, it's the setters from the UseState hook and the dispatch method from UseReducer. For class components, it's this.setState or this.forceUpdate. You can also trigger renders by re-running the top-level ReactDom.Render method. Or there's also the new UseSyncExternalStore hook, which listens for updates from external libraries like Redux. Prior to UseSyncExternalStore, libraries like React Redux still had to call setState in some form inside. Function components don't actually have a force update method, but you can do basically the same thing by creating a UseReducer hook that just increments a counter every time.

Now it's very important to understand that the default behavior of React is that every time a parent component renders, React will recursively render all of the children inside this component. And I think this is where a lot of people get confused. So let's say we have a tree of four components, A, B, C, and D. And we call setState inside of the B component. React queues a re-render.

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