setState, We Need to Talk!

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One of the biggest pain points when developing an app is the tricky business of managing state, race conditions, etc. Finite state machines can help eliminate such bugs entirely while providing a welcome, structured way to build components. Looks cool? Let’s build one, it’s even cooler!

FAQ

The main focus is discussing how state machines can be utilized in React to create UIs that are more performant, easy to maintain, and bug-free.

The speaker, Nikhil, is a software engineer at Postman, where he primarily works on Postman's web and desktop platforms. He is also interested in design systems and performance.

State machines help in planning UIs better, making code more maintainable, easier to debug, and reducing state explosions by orchestrating state transitions more efficiently.

The speaker used a basic login form example to demonstrate how state machines manage UI states and transitions, improving the predictability and maintainability of the code.

State explosion refers to the exponential increase in the number of possible states as UI complexity grows. State machines address this by managing state transitions explicitly, reducing the complexity and making state management more predictable.

Yes, state machines can help manage asynchronous tasks by ensuring that the UI can only be in one state at a time, thus preventing race conditions and making the state flow clearer and more manageable.

The speaker recommends using the XState library, which facilitates the implementation of state machines with minimalistic code and helps in avoiding complex boilerplate code.

Yes, the speaker provided links to a course handbook and the presentation slides for deeper understanding and further learning about state machines in UI development.

Yes, Postman is hiring. Interested individuals can connect and apply via Postman's careers website.

Nikhil Sharma
Nikhil Sharma
20 min
25 Oct, 2021

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Video Summary and Transcription

In this Talk, the speaker discusses the importance of planning and maintaining UIs in React using state machines. They highlight the need to consider user experience and plan for performance and maintainability. The challenges of handling multiple UI states are addressed, and the benefits of using finite state machines are explained. The speaker demonstrates how to implement transitions and update the UI using a React state machine. They emphasize the benefits of state machines in handling errors, avoiding state explosions, and improving collaboration between designers and developers.

Available in Español: setState, ¡Necesitamos hablar!

1. Introduction to UI Planning and Maintenance

Short description:

In this session, I would like to discuss how we think UIs in React and how state machines can help us build more performance and easy to maintain UIs. As time has progressed, developers and designers have started to think more about user experience and the solutions to complex problems. With rich UIs, users can surprise us by using our apps in ways we may not have imagined, highlighting the need to plan UIs better. We often focus on implementation rather than maintenance, but it's crucial to plan for performance and maintainability.

Hey, everyone. So thank you all for joining us at React Advanced London. Hope you all are having a great time enjoying such enlightening and insightful talks. So in this session, I would like to discuss how do we think UIs in React and how like state machines can help us like build more performance and like more easy to maintain and bug-free ones in the future.

So before diving in, a little bit about me. So for the ones who don't know me, hey, I'm Nikhil. I'm a software engineer at Postman. I mostly handle stuff around Postman on the web and Postman's desktop platform. I love to also talk about design systems and performance in general. So here are my Twitter and GitHub links. I'll be glad to connect and have a chat.

So moving forward, let's start with the thought that while building more complex problems, we have started to develop more complex solutions with time to make the lives of users easier, right? So it's a known fact that right now, back at the old times, we did not have those amount of complex problems to solve. And neither did we have the right tools and the right set of things to make our UIs more richer and more performant like we have right now. And that's basically the reason why we mostly had some static websites and stuff like that, where we did not need any of the inputs from users. We did not expect users to interact much with our websites rather than what we have right now is more of web apps where there is a ton of user interaction, right?

So as the time has progressed, developers and designers had started to think more upon things around user experience and sorted the solutions. And as things have become more complex and as we are trying to solve more complex problems, the solutions or the UI we are now building start to become more and more dense and more complex because now they have a ton of more things to offer to the user, right? So with such a rich UI, the users always get a chance to surprise us, developers, by using our apps in a ton of different ways where we might not have imagined them using it this way or we might not have accounted that particular way for. So a user might use your app in a whole different ways which you might have not thought of and that actually highlights the need of us now planning our UIs better. So now is the real need for us that we need to plan our UIs. And I would rather say that it's like not only up to the users, it's also us that we mostly follow the plan of implementation rather than the plan of maintenance, right? So we are mostly into this concept of that, hey, I have a UI to build, let me just go and define what are things where I need to have, what are my effects that I need to run, what are the logic that I need to run on an onChange and on input and stuff like that. It's like we are more into nitty-gritties of implementation rather than taking a step back and thinking more upon how we can start with maintenance and how we can start planning our UIs better so that they are more performant and more maintainable in the future.

2. UIs and Handling Messages

Short description:

Let's consider a basic login form with two text inputs for username and password, and a button to log in. However, we need to think about handling success or error messages in the future.

All right, with that being said, let's try to see things in action by considering a very simple example. So, as you see, there has the small code snippet of a basic login form. And what this does is like you have two text inputs, a user ID, a password, and then there's a button at the end where you click on it and it either logs you in or it just shows you in an edit. If you would ask me that how we are right now thinking in UIs, what we would start diving upon is, okay, there are two states. We have username and password, done and done. Then we think of, okay, there is an async part that we have to do. So, let's create a function on top of that to do that async stuff, which in this case is to click on a button and send that data so that we are able to log in. And thirdly, we just think of, okay, there is some UI that needs to be rendered. So, okay, let me just render two text boxes, one button, and we are done. And you might be thinking that, hey, man, why would we need this topic in the first place? This is so much obvious to do, right? And that is where I would say that, hey, this is a very minimal thing, right? What if I want to show a sort of a success or an error message in the future? So, right now, we just have a text input, a username, password, and then a button. And I just click on it, and that's it. So, what if I have to show such type of messages to the user?

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