Game Development with ReactJS, CSS, and React Three Fiber

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In this talk, I will share my experience in game development using ReactJS/CSS. We will explore how to make the most out of the component management provided by this library, along with the capabilities of CSS for creating an appealing user interface. Additionally, we will uncover how to leverage the React Three Fiber library to create games with a 3D experience.

FAQ

Jorge Rubiano is a Software Engineer from Colombia with a deep passion for technology and programming, specializing in game development using technologies like React.js, CSS, and Reactfibre.

Jorge has developed various types of games using React.js and CSS, including puzzle games, isometric games, and board games.

Reactfibre, a real renderer, allows developers to write code in JSX which is then transformed into a 3.js scene, facilitating the integration of 3D graphics into web applications for game development.

3.js is a cross-browser JavaScript library that utilizes WebGL to create and display animated 3D computer graphics in a web browser, offering a powerful tool for developers to enhance visual elements and user experience in games.

Jorge classifies his games into three categories: puzzle games (e.g., Dice Merge, Puzzle Puzzle), isometric games (e.g., Lawn Cat, Cozzle, Hocus), and board games (e.g., versions of Parchees and Jansi).

Games developed exclusively with CSS and React feature fully styled user interfaces with CSS and game state management handled by React, enabling smooth and responsive gameplay without heavy backend requirements.

Jorge Rubiano
Jorge Rubiano
22 min
28 Sep, 2023

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Video Summary and Transcription

Jorge Rubiano, a Software Engineer from Colombia, shares puzzle, isometric, and board games developed using React.js and CSS. He demonstrates the use of WebGL and 3.js for creating 3D games on the web. ReactiveFiber, a renderer that combines React and 3.js, is showcased in movement-based and color-changing games. The Talk concludes with the development of a bowling game using ReactiveFiber and complex components.

1. Introduction to React.js and Puzzle Games

Short description:

Hi, everybody. My name is Jorge Rubiano, a Software Engineer from Colombia. Today, I will share the games I developed using React.js and CSS. The games are classified into three categories: puzzle games, isometric games, and board games. React.js is an open-source frontend JavaScript library for building user interfaces. Let me show you two puzzle games, starting with Dice Merge.

Hi, everybody. My name is Jorge Rubiano. I am a Software Engineer from Colombia. I have a profound passion for technology and programming. I have always believed that the most effective way to learn is by doing and teaching. Feel free to connect with me on Twitter or scan the QR code to explore my personal page. There you will find the games that I will share with you today.

The topic for this conference is game development with React.js, CSS, and Reactfibre. Our agenda is the following. First of all, we are going to talk about React.js. Second, I'm going to share with you the types of games that I have developed with React.js and CSS. I classify these games in three categories. Puzzle games, isometric games, and board games. Next, we are talking about 3.js and Reactfibre. Also, I'm going to share with you some games that I developed with Reactfibre. And finally, I'm going to show you a demo. In that demo, we are going to develop a very simple game with Reactfibre.

Okay, React.js. React.js is an open source frontend JavaScript library for building user interfaces based on components. It's maintained by Meta and a community of individual developers and companies. With React, it's possible to create encapsulated components that handle their own state and turn them into complex user interfaces. Now, my idea is to share with you some of the games that I have developed using only React and CSS.

As I mentioned before, I classify these games in three categories. The first category is puzzle games. A puzzle game is a type of interactive entertainment that challenges players to solve various mental challenges often involving logic, pattern recognition, and critical thinking. These games present players with puzzles or problems that need to be solved in order to progress. Some of the games that I developed in this category are games, for example, Dice Merge, Puzzle Puzzle, and so on. I'm going to share with you two of these games. The first game is Dice Merge. This is a very simple game.

2. Dice Merge and Pulse or Puzzle Games

Short description:

In this game, we drag and drop dice into a grid and merge those with the same color and value. The game is developed using only CSS for the UI and React for state management. Another game is the pulse or puzzle, where we move balls of the same color between containers. It's developed using CSS and React as well.

The idea of this game is that we need to drag and drop dices into this grid, and we need to merge the dices with the same color and value. For example, I'm going to—we have this value 1. And here I'm going to merge this value, this dice with this dice. And you can see here that this dice is in this case the value 2. For example, if I drag this here, the next value should be 4, and so on.

As I mentioned before, one important point here is that this game is developed using only CSS. The whole UI, as you can see here, I'm using CSS. And to manage the state of our game, we are using React.

Other game is the popular pulse or puzzle. Basically, the idea of this game is that we need to move balls that have the same color to one container to another container, as you can see here. It's very simple. Basically, we need to know how we organize this information. For example, here I made a mistake. I can move this here. I can move this here. And here. And now we solve that level. Again, this is developed using only CSS for the UI. All the UI is with CSS. And also React.

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