React Concurrency, Explained

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React 18! Concurrent features! You might’ve already tried the new APIs like useTransition, or you might’ve just heard of them. But do you know how React 18 achieves the performance wins it brings with itself? In this talk, let’s peek under the hood of React 18’s performance features: - How React 18 lowers the time your page stays frozen (aka TBT) - What exactly happens in the main thread when you run useTransition() - What’s the catch with the improvements (there’s no free cake!), and why Vue.js and Preact straight refused to ship anything similar

FAQ

Concurrent rendering, previously known as Time Slicing, is a feature in React that allows for non-urgent updates to be processed in a way that doesn't block the main thread, enabling smoother and more responsive UI experiences. It includes hooks like useTransition and useDefaultValue, and improvements around suspense and hydration.

The useTransition hook in React helps manage state updates more smoothly by marking certain updates as non-urgent. This allows the UI to remain responsive as these updates are processed asynchronously, preventing the interface from freezing during heavy computations.

While concurrent rendering provides many benefits, it has some drawbacks such as increased complexity in the React architecture, potentially longer times for non-urgent updates, and increased CPU usage due to the need to check and yield back control to the browser frequently.

React handles non-urgent updates by allowing them to be interrupted. This is facilitated by the StartTransition API, where updates wrapped in startTransition are treated as non-urgent and can be paused or stopped to allow more urgent updates to process first.

Using startTransition in React 18 helps improve UI responsiveness by marking certain state updates as non-urgent. This prevents the UI from freezing by allowing the browser to interrupt these updates if necessary, leading to a smoother user experience.

To address performance issues in React applications, developers can use techniques such as memoization, component optimization, list virtualization, debouncing, and throttling. Additionally, React 18 introduces the concept of non-urgent updates, which can also help manage performance more effectively.

UseTransition is particularly useful in scenarios where updates can be perceived as non-urgent, such as filtering a list of items, fetching data in the background, or handling input in complex forms. It helps keep the app responsive by relegating these updates to the background when necessary.

Ivan Akulov
Ivan Akulov
23 min
02 Jun, 2023

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Video Summary and Transcription

React 18's concurrent rendering, specifically the useTransition hook, optimizes app performance by allowing non-urgent updates to be processed without freezing the UI. However, there are drawbacks such as longer processing time for non-urgent updates and increased CPU usage. The useTransition hook works similarly to throttling or bouncing, making it useful for addressing performance issues caused by multiple small components. Libraries like React Query may require the use of alternative APIs to handle urgent and non-urgent updates effectively.

Available in Español: Concurrencia en React, Explicada

1. Introduction to Concurrent Rendering

Short description:

1,489 days! This is how much time passed between Dan Mobromov's first review of what back then was called Time Slicing and Direct18 release which finally made these capabilities available for everyone. In these 1,489 days, Time Slicing went through a bunch of rebrandings, several API changes, and today became known as concurrent rendering. Now, concurrent rendering generally includes two features. Hooks like useTransition and useDefaultValue and improvements around suspense and hydration. There's also a third performance feature that Direct18 shipped, better batching of updates, but it's not part of concurrency. So when I first tried working with these concurrent features, especially with stuff like useTransition, it sometimes really felt like magic in terms of how it optimizes the app. So today, I want to show you folks what actually happens in the app whenever you use the first, the most foundational performance feature, useTransition, and how Rack achieves this magic, which is actually not magic at all. So let's dive into useTransition, useDefaultValue hooks, and to show them, let me show you a slow app.

1,489 days! This is how much time passed between Dan Mobromov's first review of what back then was called Time Slicing and Direct18 release which finally made these capabilities available for everyone. In these 1,489 days, Time Slicing went through a bunch of rebrandings, several API changes, and today became known as concurrent rendering.

Now, concurrent rendering generally includes two features. Hooks like useTransition and useDefaultValue and improvements around suspense and hydration. There's also a third performance feature that Direct18 shipped, better batching of updates, but it's not part of concurrency.

So when I first tried working with these concurrent features, especially with stuff like useTransition, it sometimes really felt like magic in terms of how it optimizes the app. So today, I want to show you folks what actually happens in the app whenever you use the first, the most foundational performance feature, useTransition, and how Rack achieves this magic, which is actually not magic at all. So let's dive into useTransition, useDefaultValue hooks, and to show them, let me show you a slow app.

2. Performance Issue with Filtering Nodes

Short description:

So this is a basic not-taking app that experiences slow performance when filtering nodes. The UI freezes and lags, causing delays in updates. By analyzing the app with DevTools Profiler, a spike of CPU activity is observed, with a keydown event taking a significant amount of time to process. The event triggers a series of React function calls, resulting in the rendering of multiple components. This re-rendering process is a stop-the-world operation, causing delays in user interaction. To address this performance issue, the developer seeks suggestions on how to solve it, specifically in the context of React 17.

So this is a basic not-taking app. Oops! Oh, wait! Oh, no! I—I, hold on. Sorry. I— This. Yes. Ah! Yes, we're back. So this is a basic not-taking app, and it has a list of nodes which you can filter. And if you try to filter these nodes, the app will get slow. You can notice it if you look at this cube of ice that spins. It's a spinner that freezes when the app freezes, when the page freezes, and, well, spins when it's not frozen, kind of like opposite of ice.

If I try typing, if I try filtering nodes, if I try typing the F letter, for example, you can notice how the spinner freezes for a second or two. If I try typing more, you could see how the app just lags as I'm typing. So you can't really feel it, because I'm typing behind the keyboard. But you could see how I'm typing, and the app feels really, really slow. The UI updates, happens with the delay, and the app just freezes for a second or two.

So now, whenever I have a performance issue, what I like to do is I like to open DevTools Profiler, DevTools Performance, and try to record what's happening in the app with the performance pane. So in this case, if I click record, and try typing, and stop recording, I'll see that what's happening in the app is I have this huge 500ms spike of CPU activity, and if I zoom into that spike of CPU activity, I'll see that I have a single keydown event that takes 550ms to process, and underneath that event, there are a whole lot of React function calls.

So now, if I were to debug this a little deeper and try to figure out what's going on, I would see this. So here's what happens in the app. What happens is I'm typing into the text field, the filter inputs, that calls this set filter function, which is just a useState hook, that, in turn, changes the state in a bunch of components, and that causes React to render all these components one by one until it's done. And because we have a lot of components, a lot of node buttons, that takes a while. So this re-render is a stop-the-world operation. Nothing can happen until React is done. If a user tries to interact with the app in any way, they'll have to wait until the re-render is done. If re-rendering the app takes two seconds, the user will have to wait for two seconds. This is how React 17 works, React 16 works, even React 18 works out of the box. A pretty standard JavaScript blocking behavior.

Now, let's take a step back. We have a performance issue, right? I'm typing to the text field, and that text field goes to a list of nodes to re-render, and this re-render is blocking and expensive, which slows the app and slows the whole typing process. So my question to you, to you folks, if you were a developer of this app, and this app was using React 17, how would you try to solve this? There are multiple solutions here, what would you try? Sorry? De-balancing.

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