Concurrent React Made Easy

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UI’s are composed of fast parts, and slow parts in terms of how responsive they are to user interaction. React's concurrent renderer decouples the fast parts from the slow parts by allowing us to render the slow parts in the background without blocking the fast parts, so that each part can respond to user interaction at its own pace. In this talk, we'll explore Concurrent React, understand what problems it solves, how it works and how to leverage it through the use of concurrent features.

FAQ

Fast updates in UI interactions, such as updating input fields or toggling buttons, are processed almost instantaneously. Slow updates, like filtering a large list or updating a dashboard, take significantly longer to process and can slow down the UI, especially if they block the main thread.

Concurrent React introduces features like interruptibility and prioritization, allowing UI updates to be processed at their own pace without blocking the main thread. This means fast updates can still occur even while slow updates are being processed, thereby enhancing UI responsiveness.

Synchronous rendering processes updates in a sequence, blocking the main thread until completion, which can delay other UI interactions. Concurrent rendering, on the other hand, splits updates into smaller chunks, allowing the UI to remain responsive by processing other interactions in between these chunks.

Concurrent rendering in React is characterized by its ability to interrupt ongoing rendering tasks and prioritize more urgent updates. This flexibility helps in keeping the UI responsive by allowing less critical updates to be processed in the background without blocking user interactions.

In React, concurrent features like 'useTransition' and 'useDeferredValue' can be used to mark certain updates as low priority. This approach allows these updates to be processed in the background, thus not blocking the UI and keeping it responsive even during heavy computational tasks.

Using concurrent React in web development allows developers to build applications that are highly responsive and capable of handling complex updates without degrading the user experience. It helps in managing both high and low priority updates more effectively, making the application feel faster and more fluid.

Henrique Inonhe
Henrique Inonhe
23 min
23 Oct, 2023

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Video Summary and Transcription

Today's Talk introduces concurrent React and highlights the importance of fast and slow updates in user interfaces. It explains how concurrent rendering improves UI performance by allowing fast updates to proceed without being blocked by slow updates. The concept of assigning priorities to renders is discussed, with high priority renders being synchronous and low priority renders being interruptible. The Talk also mentions the benefits of using concurrent features in navigation and list filtering. Overall, concurrent React enhances rendering with interruptibility and prioritization, making the application feel faster and more responsive.

Available in Español: React Concurrente Hecho Fácil

1. Introduction to Concurrent React and Updates

Short description:

Today, I'll be talking about concurrent React and the importance of fast and slow updates in user interfaces. We showcase examples of fast updates and the impact of heavy computations on the main thread. We also explore a demo where both fast and slow updates coexist.

Hello, everybody. My name is Henrique Núñez. I'm a software developer at Codeminer 42, and today I'll be talking about concurrent React. So come with me.

So we'll start by drawing our attention to user interfaces and interactions with them. Whenever users interact with the UI, it updates itself in response to these interactions, and these updates can be divided into two categories, fast updates and slow updates, in terms of how long it takes to process them. For example, updating input fields, buttons, toggles, and sliders. When we consider these updates in isolation, they are very fast. On the other hand, filtering a huge list, updating a dashboard, recalculating cells in a spreadsheet or performing navigations usually take a reasonable amount of time to complete and thus can be considered slow, especially when compared with fast updates.

Now, let's see this in practice. First, we have a demo where we showcase some examples of fast updates. Notice that we click on the bottom, we write in the text input, we drag the slider, and the updates in response to our interactions are processed instantly. There's no delay. Additionally, we also have two different kinds of animations in this demo. A JS animation and a CSS animation that although they are not a direct response to any interaction of ours, they are also updating.

Now, this is a slice of a profile that I was taken from this demo. Notice that in the interaction section we can see our click and below that in the main thread section we can verify that processing the corresponding update was indeed very fast, under 2 milliseconds. In the second demo, we have a button that triggers a heavy computation, that is, it's an update that takes a long time to be processed. In this case, it's an artificial example that will serve to explain some things that will come next, but it could very well be any other example that we talked about previously like filtering a huge list, so bear with me for now. This is the corresponding profile of the second demo. Notice that this update takes 2 seconds, which is a very long time for a UI update, especially considering that it blocks the main thread. This third demo is pretty much the previous one, but not. Notice that we have programmatic control over how long this heavy computation takes, as the first button initiates the computation and the second button finishes it. It's important to make it clear that even though in this case we can control how long the computation will take, it works pretty much like the previous demo. And as we can see in this profile, this computation still blocks the main thread. Now, I want to show you what happens when we have a situation where both fast and slow updates coexist. This demo is a combination of the previous ones, where we have both fast and slow updates as examples. In this demo, when we start processing this slow update, the entire UI freezes, and all the fast updates can only be processed after the slow update has finished. The clicks in the bottom, the text that was written in the text input, interactions with the slider, they only get processed after the heavy computation is done. The only thing that keeps updating despite blocking the main thread is the CSS animation, and only because it takes place on the GPU.

2. Introduction to Concurrent Rendering

Short description:

But everything else that relies on the main thread to be processed gets completely frozen. It only takes a single slow update to slow down your entire UI. Both fast and slow updates are coupled to each other because of synchronous rendering. With concurrent rendering, even though you're processing the same slow update, it doesn't block the fast updates anymore. The heavy task is split into smaller chunks, allowing other work to be done in between. Two demos showcase the benefits of concurrent rendering in navigation and list filtering.

But everything else that relies on the main thread to be processed gets completely frozen. And the key point here is the following. It only takes a single slow update to slow down your entire UI. It doesn't matter how well crafted your user interface is, how optimized all your components are, because your UI is always a single slow update away from a bad user experience. And this is the main challenge we're facing here. This is the problem we're set to solve.

As you can see, in our current setting, both fast and slow updates are coupled to each in the sense that the slow updates end up blocking the fast ones. Now, the reason this happens is because the default approach React uses for rendering in most situations, which also, for many UI frameworks, is the only approach available, is to render things synchronously. With synchronous rendering, once React starts rendering an update, it will run to completion, completely blocking the main thread until the render is finished. So, in practice, this means that no matter how long the render takes to complete, any user interaction that occurs during the render will have to wait for it, regardless of how fast or urgent responding to them would be.

Going back to the fast and slow updates, now, what if we could decouple them? What if there was a way to let each update be processed at its own pace? Enter concurrent react. Now, I want you guys to pay close attention to this next demo here because this is the same demo that we saw before, but now there's a twist. Instead of using synchronous rendering, we are using concurrent rendering. Notice that now, even though you're processing the very same slow update as before, it doesn't block the fast updates anymore. While the heavy computation is still running, we can now still interact with other parts of the UI and they remain responsive. Let's take a look at this demos profile. What we see here is the heavy task being processed. But now, instead of blocking the main thread, it is split into smaller chunks and this splitting into smaller chunks let us fit other work in between these chunks. Now, going forward, I will show you two more demos running with both synchronous and concurrent rendering so we can make some more comparisons. In this first demo, we have an example of a navigation where navigating to different pages by clicking on the sidebar takes a long time. When using synchronous rendering, the navigation blocks other interactions from being processed. So, not only we have to wait before we navigate to a different page, but also the sidebar sidebar's hover effect doesn't work. When using concurrent rendering now, which is what we're doing in the same example, but now with concurrent rendering, even though the navigation still takes a while to be processed, the sidebar is kept fully functional. And even if we change our minds halfway through a navigation, which is a pretty common thing for users to do, right, and we want to navigate to a different page instead, we can easily do so without having to wait for the previous navigations to complete, because concurrent React will abort previous in-used renders. In the second demo we have the classic huge list filtering example. And, of course, as the list has several items, re-rendering it is slow. So when we type we get this jank, you know, where the search bar freezes briefly. Now, in the second version with concurrent rendering, the search bar is kept fully responsive while the list is rendering. Which, I think you all are going to agree, it makes up for a much better user experience. Now, you might be wondering, like, how this all works, right? And we'll get to that right now.

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