The Anatomy of Webpack: A Deep Dive Into Its Architecture

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Webpack is a powerful tool for building modern JavaScript applications, but its architecture can be complex and daunting for developers who are new to it. In this talk, we will dive into the inner workings of Webpack and explore how its various components work together to create a bundle.

By the end of this talk, you will have a comprehensive understanding of Webpack's architecture and its plugin system. You will be equipped with the knowledge to build complex applications using Webpack confidently.

Nitin Kumar
Nitin Kumar
15 min
12 Dec, 2023

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Video Summary and Transcription

Webpack is a module bundler that converts code into a format browsers can read. It has a plugin architecture built with Tappable that allows users to tap into hooks for important events. Tappable instances like compiler and compilation can be used to tap into hooks. The resolver in Webpack is used to check if required paths exist and can modify non-JavaScript files using loaders.

1. Introduction to Webpack

Short description:

Hello everyone, welcome to my talk on the anatomy of Webpack. Webpack is a module bundler that allows you to write modules for the browser. It takes your code and converts it into a format that browsers can read. You can use Webpack via configuration, command line interface, or the Node API. Webpack starts with a configuration file, reads your entry files, and creates a dependency graph. It then applies loaders to transform the code.

Hello everyone, welcome to my talk, the anatomy of Webpack a deep dive into its architecture. So a little bit about me that I'm a front end engineer at Razorpay and I love open source. I've been involved in open source for almost three years and I've been helping in the maintenance and development of ESLint and Webpack ecosystems. I'm also a big fan of animes particularly One Piece and you can find me on internet as at snitin315.

So let's dive into our talk. So let's start with what is Webpack. So as we all know that Webpack is a module bundler. Another way of explaining Webpack is like it lets you write modules that works in the browser. So what does that mean is we write stuff that is nice for us to write and then Webpack takes all that code and converts into stuff that is nice for browsers to read. So what does that mean? So nice for you to write means easy for developers to read, can be separated into multiple files, multiple repositories. Might be in a language that browsers can't understand, ES6, TypeScript, etc. What would be nice for browsers to read would be ES5, frequent requests, smaller responses.

So how do we use Webpack? So you can use Webpack via configuration. You can define a configuration object with entry and output. And you can also use Webpack via its command line interface. You can just, on CLI, you can just pass Webpack, hyphen, hyphen entry, part to your entry file and then hyphen, hyphen output, hyphen file name, the file name of your bundle. You can also use Webpack server command which will spin up a local development server for you. Or you can directly use the Node API and you can just require Webpack from your Node modules and pass two arguments. First argument is the configuration objects, second is a callback.

So let's see the broad overview of how things work for Webpack over the hood. So we start with a Webpack configuration file. This is where you specify how Webpack should behave when it runs, including options such as entry points, output, directory, plugins, loaders, everything, optimizations, then Webpack read your entry files. And these are the files that Webpack uses to start building your dependency graph. Webpack will analyze the code in these files and follow any dependencies it finds to other files in your applications. Then it creates the dependency graph, which is nothing but just analyzes which module is mapped to another module. Relationships, basically relationships between each modules. Then it applies the loaders and transforms. So Webpack uses loaders to transform the code into each module. For example, there is a non-javascript file which you want to parse through Webpack. You will have to use a loader.

2. Webpack Plugin Architecture and Tappable

Short description:

Webpack handles compiled output by creating a bundle file. Webpack's plugin architecture, built with Tappable, allows users to tap into hooks that notify and execute code for important events. Hooks can be created with Tappable by importing a sync hook and defining them in the constructor. Tapping into hooks is done using the tap method, with the plugin name and a callback function as arguments.

It could be a CSS file, it could be a PNG file. Then, when everything is compiled, it creates a compiled output. So, after Webpack has processed all the modules, it produces a single file which is called a bundle. And then, as per the output management, we configure how we want Webpack to handle this bundle file. Like where on disk we want to write this file.

So in Webpack, everything is a plugin. So what does that mean is more than 80% of Webpack's codebase is built of its own plugin architecture. But before we learn more about plugins, we need to know about Tappable. So what is Tappable? Tappable is a library that creates hooks for plugins. It is created and maintained by the Webpack team only. And it is the backbone of the Webpack plugin system.

So what are hooks? Hooks allow other users to get notified of important events and run the other user's code when any important event happens. For example, browser exposes many hooks for us to tap into. For example, this is a basic hook, document.addEventListener on click. So whenever a user clicks on the screen, a message is printed to the console. So similarly, Webpack exposes many hooks which you can tap into. And how do we create hooks with Tappable? So you can simply import a sync hook from Tappable and in the constructor of your class, you can define a This.hooks property in which you redefine all the hooks.

So how to create hooks with Tappable? Yeah, so that's how we create a hook. So for example, in this example, we have a class Car in which we have a constructor in where we have defined our hooks via This.hooks. We have two hooks one is CarStarted and radioChanged hook. So whenever we want to call this hook, we can just run its call method. For example, we have a turn on method where we can do This.hooks.carStarted.call and whenever we call the turn on hook, this CarStarted hook will be triggered. Yeah, but how do we tap into hook. So to tap into hook we run its tap method. So for example, in the earlier example, we initialized a new instance of myCar. Now we can do myCar.hooks.CarStarted.tap and the first argument is the name of the plugin and this name is used for debugging purposes. And the second argument is a callback function. This is called when your hook is called. So whenever you will do, you will run myCar.turnOn it will print CarStarted. Similarly you can also pass options to your plugins.

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