#webgl

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WebGL stands for Web Graphics Library. It is a JavaScript API that allows developers to render interactive 2D and 3D graphics within any compatible web browser without the use of plugins. By using WebGL, developers can create complex 3D scenes that have high-level effects like lighting, shadows, and post-processing. These scenes can be used for games, data visualization, or other applications.
JS GameDev Summit 2023JS GameDev Summit 2023
7 min
Boost the Performance of Your WebGL Unity Games!
Unity, when deployed on the web, faces three critical challenges: build size, memory usage, and overall performance. This lecture delves deep into advanced optimization techniques to help you address each of these issues. Attendees will gain insights into:
- Effective strategies for optimizing textures, audio, and models.- A detailed analysis of our ASTC experimentation with Unity, shedding light on the unexpected results despite Unity's claims.- A comprehensive guide to Unity's memory profiling tool and its implications.- An exploration of lesser-known Unity settings that remain underutilized by many developers.
Additionally, we'll introduce our proprietary tool designed specifically for Unity optimization. We will also showcase CrazyGames' developer dashboard, our platform that enables developers to monitor and enhance the performance of their web-based games seamlessly. 
Join us to equip yourself with the latest strategies and tools to elevate your Unity web gaming projects.
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Unreal Engine in WebAssembly/WebGPU
Traditionally, browser games haven't been taken seriously. If you want to target the web, that traditionally has meant compromising on your vision as a game developer. Our team at Wonder Interactive is on a mission to change that, bringing one of the world's premiere native game engines to the browser - Unreal Engine. In our talk, we'll dive into our efforts porting the engine to the browser and carrying on the pioneering unfinished work started at Epic Games nearly a decade ago in collaboration with Mozilla. We'll dive into what this means for the future of games in the browser, and the open metaverse on the web.
JS GameDev Summit 2022JS GameDev Summit 2022
32 min
Extending Unity WebGL With Javascript
Unity can build games to run in a web browser using tools like Emscripten, Web Assembly, and WebGL. It provides integration with the browser, using browser APIs to simulate native APIs. Sometimes it is useful to interface with the browser in ways that Unity does not natively provide support for. In this talk, I will discuss how Unity builds games for the web, and how to extend Unity using Javascript to enable support for features not otherwise provided.
JS GameDev Summit 2022JS GameDev Summit 2022
10 min
Detect and Avoid Common Performance and Memory Issues in Unity WebGL Builds
This session explores common performance and memory issues that arise in WebGL builds produced using the Unity game engine. Examine how to identify, troubleshoot and avoid pitfalls that may lead to out-of-memory errors. Learn how to reduce game instability and improve game performance in WebGL builds.
JSNation Live 2021JSNation Live 2021
30 min
Pixi Powerups!
A look into Pixi.js coolest and lesser known features.Including treats such as:- Meshes- Spine Animation- Custom filters- Render Textures and Image exporting
Showing example how it can make working with WebGL super easy and give your content that edge it needs to stand out!