João Ruschel
João Ruschel
Joao Ruschel is a Software Engineer on the PlayCanvas team. Creator of the 3D+AR game “minar”, he has been developing games as a side hustle back from the era of Delphi 2005 and DirectX, up to current PlayCanvas and Unity game engines. Previously creating dynamic infographics for Amazon’s Alexa (ask ‘What is the GDP of Brazil?’), Joao is currently a software engineer on the PlayCanvas team, focusing on backend services enhancements and editor improvements.
JS GameDev Summit 2022JS GameDev Summit 2022
121 min
PlayCanvas End-to-End : the quick version
Top Content
In this workshop, we’ll build a complete game using the PlayCanvas engine while learning the best practices for project management. From development to publishing, we’ll cover the most crucial features such as asset management, scripting, audio, debugging, and much more.