![Dylan Ebert](https://gitnation.imgix.net/stichting-frontend-amsterdam/image/upload/v1702027936/Dylan_Ebert_mlqwix.jpg?auto=format,compress&fit=crop&w=300&h=300)
Dylan Ebert
I'm a Developer Advocate Engineer at Hugging Face with a PhD in Computer Science from Brown University. My work lies at the intersection of ML, 3D, and Game Development.
Forget Polygons – Gaussian Splats, the New Approach to Photorealistic 3D Graphics
JSNation 2024
![JSNation 2024](https://gitnation.imgix.net/stichting-frontend-amsterdam/image/upload/v1703170254/JSN_300x300_jexy43.png?auto=format,compress&fit=scale&w=60)
5 min
Forget Polygons – Gaussian Splats, the New Approach to Photorealistic 3D Graphics
gsplat.js is an easy-to-use, general-purpose, open-source library for gaussian splatting. This talk will go over how it works, what it's being used for, and plans for the future.