#game engine

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A game engine is a software development environment designed for creating video games. It provides a set of tools and libraries that allow developers to create the core functionality of a game, such as the physics engine, graphics engine, sound engine, scripting language, and user interface. In the case of JavaScript, a game engine would provide an API for developers to interact with the game's components, allowing them to write their own code to control the game's behavior.
Optimizing HTML5 Games: 10 Years of Learnings
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Optimizing HTML5 Games: 10 Years of Learnings
Top Content
The open source PlayCanvas game engine is built specifically for the browser, incorporating 10 years of learnings about optimization. In this talk, you will discover the secret sauce that enables PlayCanvas to generate games with lightning fast load times and rock solid frame rates.
Making Awesome Games with LittleJS
JS GameDev Summit 2022JS GameDev Summit 2022
34 min
Making Awesome Games with LittleJS
LittleJS is a super lightweight game engine that is easy to use and powerfully fast. The developer will talk about why he made it, what it does, and how you can use it to create your own games. The talk will include a demonstration of how to build a small game from scratch with LittleJS.
Game Development with Threejs
JS GameDev Summit 2023JS GameDev Summit 2023
22 min
Game Development with Threejs
Let's talk about threejs, react three fiber and how to start developing games using 3d libraries and physics engines.
Unleashing Next-Gen 3D Web Experiences with Babylon.js 6.0
JS GameDev Summit 2023JS GameDev Summit 2023
20 min
Unleashing Next-Gen 3D Web Experiences with Babylon.js 6.0
In this session, we will explore the latest major release of Babylon.js that has brought significant advancements to web-based game development.
We will look into the new major features that were added to Babylon.js 6.0,  including fluid rendering and texture decals, which elevate visual fidelity to new heights, performance priority mode, accessibility support for 3D scenes, and the integration of the world-class Havok physics engine into the engine, unlocking unparalleled realism in web-based games.

We will also have a sneak peek into our plans for the next major version, as we continue to push the boundaries of what's possible in 3D web experiences.
Supercharge Your Game’s Social Features with Nakama
JS GameDev Summit 2023JS GameDev Summit 2023
17 min
Supercharge Your Game’s Social Features with Nakama
Explore the impact of social features on game success and learn how to integrate them swiftly with Nakama OSS game server. This session will guide you through code examples, revealing how to enhance your game’s social capabilities. Discover a faster, simpler way to supercharge your game development journey and unleash your game’s social potential with Nakama!
Unreal Engine in WebAssembly/WebGPU
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Unreal Engine in WebAssembly/WebGPU
Top Content
Traditionally, browser games haven't been taken seriously. If you want to target the web, that traditionally has meant compromising on your vision as a game developer. Our team at Wonder Interactive is on a mission to change that, bringing one of the world's premiere native game engines to the browser - Unreal Engine. In our talk, we'll dive into our efforts porting the engine to the browser and carrying on the pioneering unfinished work started at Epic Games nearly a decade ago in collaboration with Mozilla. We'll dive into what this means for the future of games in the browser, and the open metaverse on the web.
Extending Unity WebGL With Javascript
JS GameDev Summit 2022JS GameDev Summit 2022
32 min
Extending Unity WebGL With Javascript
Top Content
Unity can build games to run in a web browser using tools like Emscripten, Web Assembly, and WebGL. It provides integration with the browser, using browser APIs to simulate native APIs. Sometimes it is useful to interface with the browser in ways that Unity does not natively provide support for. In this talk, I will discuss how Unity builds games for the web, and how to extend Unity using Javascript to enable support for features not otherwise provided.
What Can you Do with WebGPU?
JS GameDev Summit 2022JS GameDev Summit 2022
9 min
What Can you Do with WebGPU?
One of the major new features WebGPU introduces is compute shaders. I'll cover the basics of how they work and go through some applications that weren't possible before on the web. Examples include Unreal Engine 5's compute-based rendering techniques, and complex particle simulations.