#game engine

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A game engine is a software development environment designed for creating video games. It provides a set of tools and libraries that allow developers to create the core functionality of a game, such as the physics engine, graphics engine, sound engine, scripting language, and user interface. In the case of JavaScript, a game engine would provide an API for developers to interact with the game's components, allowing them to write their own code to control the game's behavior.
JS GameDev Summit 2023JS GameDev Summit 2023
20 min
Unleashing Next-Gen 3D Web Experiences with Babylon.js 6.0
In this session, we will explore the latest major release of Babylon.js that has brought significant advancements to web-based game development.
We will look into the new major features that were added to Babylon.js 6.0,  including fluid rendering and texture decals, which elevate visual fidelity to new heights, performance priority mode, accessibility support for 3D scenes, and the integration of the world-class Havok physics engine into the engine, unlocking unparalleled realism in web-based games.

We will also have a sneak peek into our plans for the next major version, as we continue to push the boundaries of what's possible in 3D web experiences.
JS GameDev Summit 2023JS GameDev Summit 2023
17 min
Supercharge Your Game’s Social Features with Nakama
Explore the impact of social features on game success and learn how to integrate them swiftly with Nakama OSS game server. This session will guide you through code examples, revealing how to enhance your game’s social capabilities. Discover a faster, simpler way to supercharge your game development journey and unleash your game’s social potential with Nakama!
JS GameDev Summit 2022JS GameDev Summit 2022
33 min
Unreal Engine in WebAssembly/WebGPU
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Traditionally, browser games haven't been taken seriously. If you want to target the web, that traditionally has meant compromising on your vision as a game developer. Our team at Wonder Interactive is on a mission to change that, bringing one of the world's premiere native game engines to the browser - Unreal Engine. In our talk, we'll dive into our efforts porting the engine to the browser and carrying on the pioneering unfinished work started at Epic Games nearly a decade ago in collaboration with Mozilla. We'll dive into what this means for the future of games in the browser, and the open metaverse on the web.
JS GameDev Summit 2022JS GameDev Summit 2022
32 min
Extending Unity WebGL With Javascript
Unity can build games to run in a web browser using tools like Emscripten, Web Assembly, and WebGL. It provides integration with the browser, using browser APIs to simulate native APIs. Sometimes it is useful to interface with the browser in ways that Unity does not natively provide support for. In this talk, I will discuss how Unity builds games for the web, and how to extend Unity using Javascript to enable support for features not otherwise provided.